The Dr Wood Challenge Centre prepares 2008-2009 collection.
2008-01-22
 
Mind Challenge Ltd. - 2008 (T&H - TF Preview)

The Year 2007 saw The Dr Wood Challenge Centre release five exciting new mind-challenging games and two innovative new puzzles.

Dr Wood's flagship puzzle game, Kaleidoscope continued its unabated blitz in Australia with becoming the National BEST SELLER at Myer for the fourth year in a row!

In its debut year at National specialty game chain, Socrates, it also became the Number 1 selling board game.

For 2008, the enigmatic inventors at The Dr Wood Challenge Centre have come up with some very unique releases. Included in the 2008 collection is a game that will leave your mind twisting and turning. This game in pre-testing caused instant sell-outs and wildly enthusiastic reactions at the world's largest games fair in Essen, Germany in October 2007. Joining this game will be a hotly anticipated puzzle that will challenge even the most avid puzzlers!

2008 will also see the launch of a magnificent new line of brain-teaser puzzles that will tempt, captivate and enthrall.

The New Game: KogWorkS.

An amazing two player game that will literally leave your mind twisting and turning.

Based on a truly unique game device of spinning cogs, KogWorkS is being hailed as the most thrilling strategy game ever! It practically takes seconds to understand, yet years to Master!!
Fun for all ages, KogWorkS offers players the option to win in two different ways. You simply have to come and see it for yourself! Slated to be on TV (from Feb 26 2008) this game is a watershed in the mind challenging strategy games segment of the Toy Industry!

The Hardest Puzzle ANYWHERE: HEIST

Soft launched in 2007, the latest version of HEIST is a puzzle not for the faint of heart. Locked away in 57 vault locks and 13 pieces are five of the world's most precious gemstones. A grand HEIST is being planned and the puzzler is the mastermind!

One by one, the puzzler is on a mission to steal these gemstones, until the ultimate Heist leaving only 32 combination locks on the board and all gemstones stolen! The FINAL Challenge has only one solution and has NEVER been solved by anybody else other than the inventors.

The new brain teaser line, The Mind Challenge Classics Series (MCCS):
Volumes 1-10.

Based on traditional puzzle ideas developed over the last 200 years to get the mind ticking over, the inventors of Mind Challenge Ltd. have put together the first 10 volumes of The Mind Challenge Classic Series.
Retailing between $4.99 and $12.99, these ten volumes will take you through challenges that you have to complete in 10 to 30 minutes. Included, is a unique new puzzle concept that can take days, weeks or years to solve while one Mind Challenge Classic has only two pieces, how hard can it be!

Come and see The Dr Wood Challenge Centre lineup at Stand J10 during the 2008 Australian Toy Fair in Melbourne.