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| MARKET PRIMED FOR NEW GAME |
| The Courier-Mail , Australia, 2005-04-07 |
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Market primed for new game
If the 'ballistic' reaction of the head game geeks at a Melbourne university is anything to go by, the Gold Coast developers of board game Kaleidoscope Classic are on a winner with their new puzzle.
Game developers Mind Challenge are hoping to capitalise on the success of the original game - which recently sold out of its first shipment to top London toy store Hamleys - when they launch the multiplayer game krusade at a trade show in Melbourne tomorrow.
Mind Challenge chief executive officer Vishal Mehrotra said krusade built on the concept of The Kaleidoscope Classic but went one better because more than one player could take part. The creators of Kaleidoscope, psychologist Mark Wood and mathematician / physicist Frank Dyksterhuis, started working on the puzzle 20 years ago and claim it can be solved in 60 billion different ways.
It is made up of 18 colour-coded pieces which are made into individual patterns with the most common pattern, a chequerboard, said to have 20 billion different ways to be made.
In krusade, players solve unique puzzles on 90 challenge cards with one crowned the puzzle master.
"Puzzles and games traditionally have been too difficult or too easy," Mr Mehrota said.
"We showed it to the Science Fiction Gamers' Association at RMIT and they went ballistic."
The game is expected to be on Australian shop shelves in June.
Liliana Molina
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